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Analysis on Current Situation of China ‘s Amusement Facilities Industry in

 

With the development of the amusement industry, the amusement facilities in China have been improved from design to manufacture. Products from the naughty fort, inflatable bounce, small and medium-sized amusement equipment, series and other recreational equipment from the rotation to the sliding class, from dynamic to non-powered, from fixed to mobile, from the ground to the air, from indoor to outdoor, From the previous single-type are integrated to the change in the national standard but did not regulate them.

China’s amusement industry started from the 80’s, it has experienced market competition before and after the baptism of hard work

Although the amusement facility is still a developing emerging industry, but with the pressure of life, quality of life, child care topics to deepen, the future will be very valuable and influential industry.
China’s amusement facilities manufacturing industry after 30 years of rapid development, has gradually developed, product systems are increasingly perfect. China’s amusement park manufacturing products not only can meet the needs of various domestic amusement parks, and some of the technology and production capacity of the rides more manufacturing enterprises will also export products to Southeast Asia, Africa, Latin America, Europe and other foreign markets. More information on the latest rides industry analysis of the situation, please contact China lobby report released by the “Chinese rides industry market development and investment prospects of the report.”
The domestic amusement facilities manufacturing industry is through learn from the advanced experience of foreign counterparts developed, the initial market areas are mainly confined to the traditional amusement park, amusement equipment is mainly small and medium-sized recreational facilities. Since 1988, the domestic amusement facilities manufacturing enterprises are aware of the importance of creativity, planning and R & D capabilities to the development of the industry, China’s rides industry started the creative, planning and research and development stage. After nearly 30 years of efforts, the domestic recreational facilities manufacturing industry creativity, planning and technology research and development capabilities than the beginning of the development of the industry has made considerable progress, and already have well-known enterprises with foreign competition strength.

As the domestic large-scale recreational facilities manufacturing industry in creative planning, manufacturing processes, and Europe, the United States there are differences in standards, this difference caused by domestic enterprises produce products more emphasis on practicality and price advantage, and foreign well-known enterprises in the creative product , Planning and design is slightly better than the domestic enterprises, but with the domestic enterprises in the creative, planning, research and development investment continues to increase and more and more involved in the international market competition, this gap is gradually shortening.

The earliest recreational facilities in the world are mobile recreational facilities, which are affected by factors such as socio-economic development and urbanization. The recreational facilities are developed from mobile to fixed. In China, the amusement facilities are initially built in the traditional amusement park, with the domestic economic development, per capita income and consumption levels, people’s demand for recreational facilities gradually from the stimulating, adventurous to personalized, thematic development, Facilities demand more and more tend to interactive, experience a strong sense of large-scale recreational facilities. At present, the main operating areas of large amusement facilities are extended from traditional amusement parks to theme parks (eg Disneyland, Happy Valley, Fantawild, Chimelong Fun World, etc.) and the development of the theme park will be very long Period as its main place of business.

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